Lost Boys Interactive - Remote, FT, Tech Artist Roles Available


We are looking for a few Technical Artists in the upper-mid to Senior range (at least 5 years experience in tech art and UE4). We need a shaders expert, a more all-around generalist, and a technical artist that is great with tools creation and optimization.

We are a AAA studio and a member of the Gearbox Software family (We operate independently though!), Offer full remote work from anywhere in the U.S., have a great culture - take a look at our Glassdoor, and work with a bunch of major studios, as well as developing our own original IP. We recently released Tiny Tina’s Wonderlands, and WWE 2k22, and have even more awesome titles in progress! Our interview process is transparent, respectful, and dare I say, kind of fun!

If you’d like to visit our careers page, you can find us at the link below.
[Lost Boys Interactive - Career Page]

Matt Weidenfeller
Associate Recruiting Director
Lost Boys Interactive