Thank you all for replying, I’m finding this all very helpful. I have written a lot of what you all have said into a google document.
Personally I have experience in Maya, 3DS Max, Unreal E4, Unity, Zbrush, Photoshop (Many Adobe Products), 3DCoat, Substance Painter and I am finally learning Blender. A good amount due to past student software. When it comes to Unreal VS Unity, honestly programming with drop-in blocks is sort of horrible? With time I am sure it becomes easier, but for now I think I prefer the line programming Unity.
As for programming, I have some basic knowledge in Python, C#, Processing (Java-ish), HTML and PHP. I have made some basic games using these languages. I am fine with learning new languages, it seems like the concepts of how to get something working is pretty transferable. Although I never want to program in PHP again.
I am just finishing up my internship, the last thing I need to do before graduating. As I look for work and have some down time, I really want to spend some of my time learning new things. I have lurked on this page for a while, but just recently thought it was time to work up the courage to ask for some guidance.