I recently started a new position as a vfx/tech-artists a very well known company and I feel like I might not be living up to expectations? I’ve been on a proprietary engine for the first three years of my career and yeah lots of things are similar but the place I’m at uses unreal and I feel like I’m having to constantly ask people around me questions and it gets to the point where I’m spending a lot of time simply googling things to see how to do something I want to do and how it’s done in unreal.
This is only my second job out of college and I just feel like I’m not producing stuff as fast as they want me to even though, to be fair it’s only my first week.
Any tips on how to get over this anxiety? Is it all in my head? I definitely have what it takes to make the things I want to make happen, but it’s taking me longer than I would usually be able to do at my old studio and I feel like it’s taking longer for me to complete a task (like a day or two) that others here could do very easily in literally two hours or so.
I was very clear that the last time I used unreal was in school so I don’t think I misrepresented myself and they saw my portfolio, so not sure where I should be right now in terms of “being on the ball”
What’s the usual ramp up time? Any advice is welcomed, thank you.