I am wondering if there is a method to connect 3ds Max and Maya. For example, I want to use a Maya plugin to send a maxscript to 3ds Max to import an fbx in 3ds max. I think it just like
send to Max function in Maya, and it seems like the
OneClickDispatch does similar work, but I do not how OneClickDispatch sends the script to 3ds max and execute it. Does anyone know how to do it?