I’m wondering if it’s possible to emulate a simple IK behaviour consisting of three joints (two joints actually moving, like an arm or a leg) only with constraints?
I’ve tried to figure out how IK solvers work, but when googling for it I mostly find extremely long documents talking about IK with several joints, while I’m looking for the simplest form of IK possible. So if anyone knows of a video that explains how IK works under the hood with visualizations, that would be awesome
EDIT: Oh I forgot one important thing, the end effector will only need to move in two axises (Y/X - up/down & forward/backward). So it would actually be a 2D IK.