Ive been building a portfolio to get a job as a 3D character artist until I found out recently that character artists don’t get paid well compared to other positions and often work unpaid overtime. That made me decide to change my career goal to become a technical artist instead since salary is generally higher.
Would you please give me some recommendations on how to prepare for my demo reel as TA? Can I still use Character modelling that I have made on the demo reel?
I have no knowledge on python, c# or c++ so I will have to learn these by myself while also keep learning 3d softwares like maya, subtance painter, zbrush for my character portfolio. I would also need to keep learning anatomy and practice sculpting as character artist. I am so confused as to where to start and there seems too many things to learn by myself without guidance. I am not sure where to prioritize. I have a degree in animation and am in late 20s.
Thanks for reading and I would really appreciate any recommendations or advice!