Super Evil Mega Corp is looking for a Mid/Senior level Animation/Character TA to work on a brand new game in development.
You’ll be creating high quality development tools for a world-class, cross-platform AAA game engine. You will work with Artists and Engineers to develop tools that enhance our quality bar and allow our artists to ship high quality content. Your primary responsibilities will be building and extending the tools in Maya to improve content creation workflows, creating rigs for all skinned meshes in our game, R&D-ing new animation features, and being passionate about creating great user experiences in the tools.
We’re building a remote team so applications from any location are encouraged.
Please apply through our site if you’re interested: https://www.superevilmegacorp.com/animation-technical-artist