Hey all - I’m starting to get my feet wet with 3dsMax and Python (looking to extend some of our Maya frameworks over to max).
I’m trying something simple - exporting an FBX with custom settings to disk. I want to do it without any dialogs - but I cannot seem to find a way around it.
This is what I’m doing:
import pymxs as mxs
mxs.runtime.FBXExporterSetParam('ResetExport')
mxs.runtime.FBXExporterSetParam('Animation', False)
mxs.runtime.exportFile(r'e:\tmp\msx.fbx', noPrompt=True, selectedOnly=True, using='FBXEXP')
Unfortunately, this doesn’t seem to work - I always get the FBX export prompt. Any ideas? My maxscript is SUPER rusty, so if there is another way, forgive me.