Topic Replies Activity
mGui Window testing from within a class 7 February 6, 2020
Layered skinning help 3 February 6, 2020
Maya Bifrost Node Graph 20 February 5, 2020
Why do we get artifacts on objects rendered using depth node + depth render camera on Android? 3 February 4, 2020
Python - handling windows path with '\' characters 18 February 4, 2020
Maxscript raycast 4 February 4, 2020
Currently using 3D COat for Retopo - are ther newer solutions to this taks? [game dev] 3 February 4, 2020
Unity User Research: Looking for participants for survey on product naming 2 February 3, 2020
Alembic materials and lights 2 February 2, 2020
Pipeline design patterns 1 January 31, 2020
Reload imported modules in imported module 13 January 31, 2020
Set up Maya Color Management with Python 16 January 31, 2020
Python - coding animations and games 3 January 31, 2020
VFX Artist - League of Geeks, Melbourne Australia | Full Time | Remote possible 1 January 31, 2020
Animation/Character TA at Super Evil Mega Corp 1 January 30, 2020
3DsMax SDK - Modify PolyObject Vertex Positions not Undoable :( 1 January 30, 2020
How to build USD 1 January 30, 2020
TAO and SeaHUG host GDC 2020 Practice Run at Unity 1 January 29, 2020
[Houdini] How to change the size of an obj mesh in order to match a specific size 3 January 28, 2020
How to Edit the shape of a 3D Curve in Motion Builder 2019 by python? 2 January 25, 2020
"Baking out" Segment Scale Compensation 6 January 24, 2020
Freelance Technical Artist at Preloaded (London) 1 January 24, 2020
Rigging and Equipment Technical Artist Positions @ Bungie 1 January 22, 2020
Pixar's USD, Thoughts? 20 January 22, 2020
[MAYA] Math behind joint scale compensation 6 January 21, 2020
Game cinematic tutorial with free file downloads: Русский Break it! Bake it!
VFX
1 January 20, 2020
Anyone used thinkingParticles in UE4 before?
VFX
1 January 20, 2020
Maya 2019 with python 3.0 8 January 20, 2020
UE4 big-level optimization and level streaming 9 January 20, 2020
Tools for Coding & Deploying a portfolio web site in 2020 3 January 20, 2020