Pipelines


Topic Replies Activity
Gaffer Siggraph Demo 1 November 19, 2018
Deploying scripts for Maya as Python packages 4 October 21, 2018
[Maya] Rigging/Tech art frameworks? 6 October 15, 2018
Advice on Stand Alone Software creation for Pipeline Tool 13 October 10, 2018
Maya API: File translators - OpenMaya vs C++ speeds? 3 September 6, 2018
How correctly calculate game budgets (textures MB, meshes MB, polycount)? 5 August 14, 2018
An interesting website about pipelines 4 August 8, 2018
Turtle Virus has destroyed my pipeline - How to annihilate it? 14 June 28, 2018
Max - can I query vray license availability? 1 June 7, 2018
Some problem about Sprite Renderer batching in Unity 3 May 25, 2018
Customize p4 trigger with a local config? 4 May 21, 2018
GLTF file experiences? 9 May 16, 2018
Databases in VFX Pipelines (Prism-Pipeline) 4 May 10, 2018
Studio Art Pipeline Tools Question 6 May 2, 2018
Tips for Setting up a 3D Pipeline? 12 April 17, 2018
Open Source Tools Distribution Project 8 April 1, 2018
HealthValidations - shameless plug ;) 4 March 24, 2018
Free and Open Source resources for CG pipelines 1 March 12, 2018
Havok Behavior v. NaturalMotion Morpheme 8 March 9, 2018
Looking for advice on Asset Management for Mid-Sized studios 7 February 28, 2018
[Maya-Python] Can't get Maya to initialize through external interpreter :S 11 February 22, 2018
Automated Renderfarm Submissions (3DS Max + Vray) 1 February 18, 2018
What 3D package does your studio use? 67 December 20, 2017
I am writing some tools that need to run in python outside of Maya 7 December 17, 2017
Namespace in production 3 November 29, 2017
Stereoscopic render: doing from scratch 1 November 14, 2017
Deploying a small toolchain 4 November 5, 2017
Organizing tools with a folder structure 15 October 24, 2017
Bitbucket and Pycharm setup 3 September 21, 2017
[qt][PySide][maya] windows that run both inside and outside maya 9 June 1, 2017